Bloodsport

GitHub Link

Bloodsport is my attempt at making an arena shooter with Unity in the same vein as Devil Daggers. It was the first time that I made a first person game and a lot of the time I spent on it was about how I wanted the different system to work together in code. I haven't worked on it in a little while at the time of writing but the base of a game is sitting there with a moving main character, enemies and a weapon.

Fun stuff I got to try:
  • - Lighting in arenas
  • - Input System 2.0 again but a bit of a different approach this time
  • - Movement with the Unity Character Controller
  • - Using NavMeshAgents for an Enemy AI