Blender

During my time at Gravity Sketch I started hearing a lot of 3D modelling terminology and concepts. It's always been an area I'm interested in, my first non paper round work experience was actually spending a week at Thales when I was 16 and I basically just got to play around with 3DS Max and make something.

I decided to pick up Blender because I had heard of it and, more significantly I heard that there was a lot of really good educational content on it on YouTube (there is).

So far I haven't done anything I would consider significantly complex or unique, at this point what I've mostly done is just following Blender Guru tutorials but really making sure I understood the purpose behind every action rather than just blindly following until I got to the output.

Gallery

donut and coffee
Donut and Coffee
Coffee
Coffee
chair
Chair
Couch
Couch
Cushions
Cushion Close Up (Material by Emily Bisset)